Post-jam version fixes some issues that were present in the jam version, like large colliders, and improves the gameplay. Jam version is here for a fair rating for the game. See this post for details.

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You are a warlock that summons fiends to fight alongside you. Your objective is to summon all the 7 fiends by collecting crystals. Each fiend has their own personality, like a greedy one who is after the crystals you need to collect.

You'll find out fiends aren't your friend, like every warlock does.

Mobs drop crystals like in survivors-like games. You cannot attack anyone, instead you collect the crystals from mobs killed by fiends.

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorAhmet Kamil Keleş
GenreAction
Made withUnity
Tags2D, Fantasy, Ludum Dare 55, Pixel Art, Retro, Short, Singleplayer, survivors-like
LinksLudum Dare

Development log

Comments

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(+1)

The game is really cool, I had a lot of fun playing it!

(1 edit) (+2)

Very cool idea! The possibilities are endless with that design foundation. Great alternative approach for survivors-likes. The only problem I had was with the hitboxes of the warlock and the fiends. Simply shrinking their size could solve this.

(+1)

Thanks!

Yes, I got aware of that collider problem after submission. I fixed it but haven't submitted the fixed version yet, will do after the voting is over.

(+1)

Too easy to get 'stuck' on an enemy and get all your health drained.

I love the concept, and this was a challenge to play! Am I guessing right that the fiends are based on the seven deadly sins?

(+1)

Thanks! They are.